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​"Everything should be made as simple as possible, but no simpler." -Albert Einstein I take these words to heart and try to apply them wherever I can. Einstein was one of the most brilliant minds in history, talking about the systems we use to describe the universe (and the above quote is, in itself, a simplification of his actual words) and I'm just a guy who makes games and stuff, but I think those words are important for game designers to keep in mind.  Digging In So what the hell does the quote actually mean? He was talking about making...

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Yeah, I disappeared for a few months again. Sorry about that. I've been a little busy with life and health things. So fifty pounds lost and six months later, I am back on my blog with some cool news. Outrider Studios has two projects approaching completion, and we will be debuting them (unless we hit a snag) at the Origins Game fair in Columbus, Ohio. Hooray!Space Age!The first book is Warbirds Space Age, our Space Opera conversion book for the Warbirds. It fast-forwards the timeline of the game into the stars, and the Guild starts exporting their antics to local...

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So, yeah, it's 2016 and we pretty much live in the future. I can access all of the world's knowledge from a little brick in my pocket, drones buzz overhead recording the world in motion, and the US military is finally field testing frickin' lasers. Hell, the Cubs just won the world series, only one year after Robert Zemeckis predicted they would back in 1989. Pretty cool.I am digressing again. Right. I am a game designer and this blog is about how I write and design games. But since this is my blog and I can talk about whatever I want, and...

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